Releases: OpenLoco/OpenLoco
v25.07
Changelog
- Fix: [#3133] Right mouse dragging no longer works on main viewport.
- Fix: [#3141] Crash when AI setting up intracity networks.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Multiplayer functionality is not available at this time.
v25.06
Changelog
- Fix: [#2817] Deleting a vehicle that is followed on the main viewport crashes the game.
- Fix: [#3113] Crash when having an on open company window with the viewport being near the map edge.
- Fix: [#3114] Details in the Object Selection window not drawing depending on the window position.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Multiplayer functionality is not available at this time.
v25.05
Changelog
- Feature: [#2897] Individual vehicle components can now be repainted from the Vehicle Details tab.
- Feature: [#3087] Allow replacing existing station elements directly in the station construction tool.
- Change: [#3095] The Tile Inspector can now be accessed in the Scenario Editor when the cheats menu is enabled.
- Change: [#3098] Automatically detect Steam installation of Locomotion.
- Fix: [#2689] Title screen music not playing after switching audio device.
- Fix: [#3092] Drag selection area is not correctly removed after dragging station elements.
- Fix: [#3093] The background of the construction window acts like a button.
- Fix: [#3096] Buildings are removed over time in the scenario editor (original bug).
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Multiplayer functionality is not available at this time.
v25.04
Changelog
- Feature: [#3073] Track/road/station construction can now be done by dragging the construction marker.
- Feature: [#3080] The station window can now list vehicles stopping at the station by vehicle type.
- Change: [#3081] The vehicle list window can no longer be filtered by station.
- Fix: [#2703, #2704, #3033] Set currently playing track correctly after clicking "Next music track" button and after unchecking "Play Music".
- Fix: [#3038] Music changing when unpausing the game.
- Fix: [#3067] Prevent pixel artifacts from incomplete redraws when shifting the viewport.
- Fix: [#3068] The construction button is missing a border around it.
- Fix: [#3075] The top toolbar menu can default to showing airports when they are unavailable.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Multiplayer functionality is not available at this time.
v25.03
Changelog
- Feature: [#3047] Add OpenGraphics replacements for RE 4/4, the interface skin, and all walls.
- Change: [#2457] Right mouse dragging in ScrollViews now respects "Invert right mouse dragging" option.
- Fix: [#1689] Reliability penalty for newly designed vehicles not removed after two years.
- Fix: [#2972] More vehicle-related messages not using the correct vehicle name string.
- Fix: [#2984] Areas of forbid trams checkboxes covering forbidding trucks checkboxes.
- Fix: [#3013] Fix issue causing AI to potentially miscalculate town cargo types. (original bug)
- Fix: [#3017] Bankruptcy warnings in wrong order.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Multiplayer functionality is not available at this time.
v25.02
Changelog
- Fix: [#2701] Town names are not always generated correctly.
- Fix: [#2764] Scroll view item selection is wrong after switching window focus.
- Fix: [#2864] News messages are drawn incorrectly.
- Fix: [#2866] Vehicles lengths with 0 in the tenths place being displayed incorrectly.
- Fix: [#2876] Setting the UI scale back to 1.0 when using Fullscreen mode would freeze the screen.
- Fix: [#2895] Unable to set ship waypoints.
- Fix: [#2911] Forbidding trams/buses/trucks does not work as expected.
- Fix: [#2917] Vehicles aren't available after adding them with the Object Selection window.
- Fix: [#2926] The toggle jail cheat doesn't actually toggle when currently jailed.
- Fix: [#2930] Sandbox mode no longer allows AI companies or towns to remove indestructible buildings.
- Fix: [#2931] Mouse movement not being frame rate independent, causing odd panning behavior.
- Fix: [#2938] Error messages containing a competitor image are not laid out properly.
- Fix: [#2966] Vehicle-related news messages not using the right vehicle string.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Multiplayer functionality is not available at this time.
v25.01
Changelog
- Feature: [#2859] Add Class 656 OpenGraphics vehicle.
- Fix: [#2613] Crash when unpacking objects from a save file.
- Fix: [#2805] Inflation calculation potentially going wrong with large values.
- Fix: [#2810] Large performance regression when there are a lot of vehicles.
- Fix: [#2818] Incorrect bridge segment shown on some rotations.
- Fix: [#2829] Large performance regression when using a window scale factor of 1.0.
- Fix: [#2836] Stations with glass draw incorrectly when there are cantenary wires.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Multiplayer functionality is not available at this time.
v24.12
Changelog
- Fix: [#2667] Music stops working when only one track is selected or available.
- Fix: [#2761] Potential crash when the Locomotion game folder is changed.
- Fix: [#2776, #2777] Bridge support image ordering incorrect and invisible bridge platforms over buildings.
- Fix: [#2778] News has celebration sound for player company going bankrupt.
- Fix: [#2785] Unique names for industries incorrectly generated.
- Fix: [#2791] Station cargo image incorrect for high quantities of cargo.
- Fix: [#2806] Vehicle objects with zeroed base sound frequency are inaudible.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Potential crash when unpacking embedded objects from a save file.
- Multiplayer functionality is not available at this time.
v24.11
Changelog
- Feature: [#2697] Add initial OpenGraphics custom assets.
- Change: [#2708] "Show Options Window" keyboard shortcut now works in the title screen.
- Change: [#2758] Screenshots are now saved in a dedicated
screenshots
subfolder in OpenLoco's user config folder. - Change: [#2770] The Object Selection window no longer shows full paths for filenames.
- Fix: [#2676] Cargo labels are misaligned in vehicle window.
- Fix: [#2678] Incorrect vehicle draw order and general vehicle clipping.
- Fix: [#2690] Inability to remove certain track pieces.
- Fix: [#2691] Scenarios with original procedural terrain generation could crash.
- Fix: [#2692] Inability to place certain track pieces.
- Fix: [#2705] Scaffolding on large buildings displayed incorrectly.
- Fix: [#2717] Crash when generating a landscape with the river meander rate set to 1.
- Fix: [#2718] North arrow image not changing to reflect rotation on the Map window.
- Fix: [#2722] Crash when buses restarted automatically.
- Fix: [#2723] Crash when creating a scenario with more than 15 predefined competitor objects.
- Fix: [#2724] Crash on malformed objects with broken image tables.
- Fix: [#2725] Currency preference selection shows invalid data.
- Fix: [#2727] Bankruptcy warnings do not appear.
- Fix: [#2735] Map generator does not set the season on trees.
- Fix: [#2742] Sound effects playing when title screen is paused.
- Fix: [#2743] Title music not playing while scenario is loading.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Potential crash when unpacking embedded objects from a save file.
- Multiplayer functionality is not available at this time.
v24.10
Changelog
- Feature: [#1687] Objects can be placed in sub folders in new custom object folder.
- Feature: [#2629] The object selection window now groups relevant object tabs together.
- Change: [#2666] The charts in the company list window can now be resized.
- Fix: [#2540, #2655] Incorrect drawing order for track and track additions causing vehicle clipping.
- Fix: [#2612] Crash when constructing trams underground with Shift key pressed.
- Fix: [#2625] Crash when resizing the window during the Intro.
- Fix: [#2628] Crash when a train has no cars.
- Fix: [#2657] Lines depicting aircraft routes are drawn slightly fuzzy in the map window.
Development Log
Please find the development log in the release announcement on our website.
Known issues
- Potential crash when unpacking embedded objects from a save file.
- Multiplayer functionality is not available at this time.