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GIMP plug-in to create a spriteatlas (aka spritetexture or spritesheet). Takes all layers as images and compiles them into one sprite atlas texture, using a 2D packing algorithm so that the final texture image takes as little space as possible. Also outputs a TexturePacker JSON, LibGDX, CSS or XML coordinates file.
A simple framework for new and experienced Python programmers to create animations, games, and other graphics-based programs. Includes GUI controls, robotics simulator, and video recording and effects.
Developed with pygame: implements core game loop, collision detection, and sprite management. Uses procedural generation: endlessly generated maps for scalable and replayable gameplay.
Custom2D — это приложение для настройки и генерации персонажей на основе 2D-спрайтов. Программа поддерживает кастомизацию аксессуаров, выбор скинов, сохранение конфигураций, создание анимаций и экспорт результатов в удобных форматах, таких как PNG или GIF.
A smart, folder-aware sprite packer for Godot and PixiJS. Split, pack, and convert multi-res tilesets and SVG layers into spritesheets and native Godot sprites.
A fully designed 2D (ongoing) low-level game project based on @pygame library. All of the game art, sprites, and animations are personally made via Aseprite, Adobe Photoshop and Adobe After-Effects, and are free to use !