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BitvecFlags
: bitvec container with dynamic mmap flags storage
#6990
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generall
reviewed
Aug 6, 2025
generall
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Aug 6, 2025
timvisee
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Aug 7, 2025
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Looks good. Thanks!
I carefully checked the way we handle the length of structures here, as it's important for reliable iterators. While there's a bit of indirection there, everything looks sound.
timvisee
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Aug 11, 2025
* separate flags buffering and in-memory container * new bitvec flags * fmt * clippy * make BufferedDynamicFlags public to crate only * clear cache after loading * clippyyy * improve comment * Use resize with a constant to eliminate a hot closure * Add comment on why we take subslice of bitslice --------- Co-authored-by: timvisee <tim@visee.me>
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This PR extracts the
BufferedDynamicFlags
logic into its own structure, which buffers writes and can only write to disk manually.To handle reads, two new structures have been created:
RoaringFlags
: uses theBufferedDynamicFlags
as storage only, and keeps aRoaringBitmap
in memory for reads.BitvecFlags
: sameBufferedDynamicFlags
storage, but with aBitVec
in memory for reads.This enables the flexibility of choosing the in-memory structure. For example, vector storages need a reference to a bitslice, which can only be provided by
BitvecFlags
. On the other hand, null index benefits from lower memory overhead and does not need a bitslice explicitly.