😊
Ex-Google, ex-Bazel. Designer of Starlark. Creator of Shader-Minifier. Demoscener (Ctrl-Alt-Test).
- Munich, Germany
-
21:05
(UTC +02:00) - http://laurent.le-brun.eu
Matthieu Bucchianeri
mbucchia
Software Engineer | Xbox | SpaceX | PlayStation | VMware ---
Stuff I worked on: OpenXR, Virtual Desktop, PlayStation 4, PSVR, Falcon 9, Crew Dragon
Seattle, Washington, United States
z0rg
seb776
Hi, I'm a graphics developer doing mostly live shader coding and creative code stuff
Sylvain Abélard
abelards
Let's solve interesting problems together & make you awesome
@Faveod partner & dev ・@parisrb @RailsGirlsParis org ・ @zen_m4 & @LeRubyNouveau podcasts
Faveod Paris
Monad
monadgroup
Hop into the Monad-mobile and we'll show you a cool coffee shop downtown that also sells candles.
Australia
Pierre Bourdon
delroth
Infrastructure security, emulator developer, reverse engineer.
Zürich, Switzerland
Johannes Rieken
jrieken
💻 VS Code since day 0 📆 N+1 years of TypeScript 🚴 riding bicycles
Microsoft Switzerland
iciamyplant
Student at 42 Paris and Master Information Systems, Network Industry, Internet Economy, Dauphine University
Aske Simon Christensen
askeksa
I play with compression, languages and sound synthesis - preferably all at the same time.
Aarhus, Denmark
Mathieu 'p01' Henri
p01
Creative coder, Technical Speaker, Demoscener, JavaScript freak and size optimizer extraordinaire acting on the web platform and in Assembler on PC and Atari ST
@microsoft – previously @operasoftware Oslo, Norway
Filipe Cruz
psenough
father / atheist / content creator / demoscener / netlabel owner / event organizer / artist / gamer | #demoscene #netaudio
Almada, Portugal
Jake Taylor
yupferris
dad(jokes), demoscene, rendering, compilers, compression, FPGA, emulation, music production
Arm Oslo, Norway