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I may be slow to respond.
Hugo van Kemenade
hugovk
Python 3.14 & 3.15 release manager, core developer, Sovereign Tech Fellow, PSF Fellow, open-source maintainer, PEP editor, NaNoGenMo organiser
@sovereigntech Helsinki, Finland
Mario Sanchez
mar-san1
Associate Professor
Systems and Computing Engineering Department
Universidad de los Andes
Bogota / Colombia
Salvatore Sanfilippo
antirez
Computer programmer based in Sicily, Italy. I mostly write OSS software. Born 1977. Not a puritan.
Redis Labs Catania, Sicily, Italy
Petri Häkkinen
petrihakkinen
Game industry veteran / independent game developer. Previous projects: Druidstone, Legend of Grimrock 1 & 2, Alan Wake 1 & 2, Max Payne 2.
Almost Human Ltd. / Ctrl Alt Ninja Ltd. Finland
Adrian's Digital Basement
misterblack1
Adrian Black's Github Repo.
YouTube creator of Adrian's Digital Basement
Portland, Oregon, United States
Michael "Code Poet" Pohoreski
Michaelangel007
Game Dev, Graphics, UI, Optimization, Game Design, WebGL
Seattle, WA
Rebecca Heineman
burgerbecky
Creator of Bard's Tale III: The Thief of Fate and Dragon Wars
Olde Sküül Heath, TX
Antoine Vignau
antoinevignau
Apple II programmer. Used to speak Cobol, Pascal, C, Java/Struts. Still speaks 6502 and 65816.
Paris
xqtr
xqtr
BBSing and textmode are my favorite stuff... Pascal and Python are my tools. For more, ANSI/ASCII, retro stuff...
http://andr01d.zapto.org:8080
Athens, Greece
Nathan Byrd
cognitivegears
Open source developer with a range of interests from Internet of Things to retro systems and games.
Saint Louis, MO, US
Mihai Parparita
mihaip
Engineer at Sierra, formerly of Tailscale, Slack, Quip and Google Reader.
@sierra-inc Cupertino, CA
Jules Bertholet
Jules-Bertholet
University of Maryland class of 2024 — Computer Science + Cell Biology and Genetics.
Interested in Rust, data science, and backend.
Maryland, United States of America
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