Jonathan Reeve
JonathanReeve
Computational literary analyst. I write code that helps us to understand novels and poems.
@lit-mod-viz New York City
Kate Compton
galaxykate
Mad scientist, artist, entrepreneur, and prof at Northwestern
Specializing in generative art and creativity tools for casual users
Mark VandeWettering
brainwagon
Four decades as a programmer, three decades as a technical director for Pixar Animation Studios, now looking for a new challenge
Formerly at Pixar Animation Studios El Sobrante, CA
OpenTimelineIO
OpenTimelineIO
OpenTimelineIO Editorial Interchange format and associated projects.
ProtonGraph
protongraph
ProtonGraph is a node-based software for procedural 3D content creation.
Karthik Ramesh Iyer
KarthikRIyer
MCS @tamu-edu | ex @jpmorganchase | GSoC'20 @aswf OpenTimelineIO | GSoC'19 @tensorflow | Computer Graphics | Former dev @mdgspace | Chemical engg @iitroorkee
Jesse Duffield
jesseduffield
Creator of lazygit, lazydocker, horcrux, and the OK? language
Melbourne
Jeremy Cowles
jcowles
Rolled my desk over to Valve. Previously ML artistry at Unity. Tilt Brush/GoogleVR, Pixar (OpenSubdiv, Hydra, USD).
Google Berkeley, CA
Jean-Christophe Morin
JeanChristopheMorinPerso
Software developer and devops, with lots of interests in builds, tests, CI and package management
Anaconda Montreal, Canada
Morgan McGuire
morgan3d
Known for Roblox, NVIDIA, Markdeep, Skylanders, Titan Quest, G3D, Graphics Codex, Quadplay, Vicarious Visions, Unity, Activision, Williams College, U.Waterloo
Casual Effects Vancouver, BC
Nick Porcino
meshula
Gamedev & Virtual Production //
since 8 bit days 👾
Pixar Animation Studios Brigadoon
Eric Reinecke
reinecke
Film workflow, video compression, edit timelines, and raspberry pi powered gadgets.
Netflix San Francisco Bay Area, California
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