MouseHoleStudios
CyberPopPunk
Theatre and Creative Technologist.
Making Immersive, narrative, and enchanted objects.
New York
Mohammad
Mhd-Brz
A Self-taught CG-Artist and Certified Software-Engineer, focusing on both Artistic and Technicals, especially in love with Character-Arts.
Freelancer
Gökhan Aydın
soraouji
producer, director, lecturer, addicted @ 3d & design & photography & cinema - http://www.gokhanaydin.net
@makoshark.net @beykoz.edu.tr istanbul
Jonny Banana
JonnyBanana
YOU KNOW?
I'M A TROLL...
I LIVE IN THE WOODS ...
AND I SMILE TO THE MOON...
I HAVE A LOT OF POTIONS HERE WITH ME!
SO, ARE YOU READY TO PARTY?
SappohSamaWorkshop - Circuit Circus Bologna - Italy
Madison Caldwell
madirey
Software Engineer at Sublime Security. Thoughts, comments, and opinions shared are my own.
Sublime Security Asheville, NC
Stephan Steinbach
ssteinbach
Graphics, VR, http://opentimeline.io, and other things @PixarAnimationStudios
@PixarAnimationStudios
Jeremy Cowles
jcowles
Rolled my desk over to Valve. Previously ML artistry at Unity. Tilt Brush/GoogleVR, Pixar (OpenSubdiv, Hydra, USD).
Google Berkeley, CA
Colin Thompson
cthompso
Technical Director with experience in Shading & Look Development.
Pixar San Francisco, CA