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Description
A range represent a set of entity that we can iterate.
Adding various information sinside the range structure can be very useful. Even if the range is empty, we can have some informations. For example the mesh and optionally a mesh support.
Some impacts :
- allow to get by default the good WorldComm when we do integrate(_range=...,_expr=..).evaluate()
- integrate over internal surfaces but defined at the boundary of mesh support.
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