Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Jb Evain
jbevain
Running the Visual Studio Tools for Unity experience at Microsoft. Author of Mono.Cecil & other niceties. “Obviously French” alien.
@Microsoft Seattle, WA
Mukul Rathi
mukul-rathi
Cambridge MEng Computer Science. Software Engineer @facebook. I blog about the things I make.
Guillaume Gomez
GuillaumeGomez
Opensource lover. Rustdoc team leader, member of the Rust dev-tools, documentation and docs.rs teams, GNOME foundation member.
@huawei Paris
Bob Nystrom
munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".
@google, on @dart-lang Seattle, WA
Matthieu Pizenberg
mpizenberg
Raclette lover -- Retired Pokemon master -- Robots maker -- Tennis player -- Functional programming enthusiast -- Cardano cult member -- PhD in computer vision
Toulouse (France)
Dmitry Stepanov
mrDIMAS
Creator of Fyrox game engine (rg3d). Former tools programmer at Larian Studios. Worked on Divinity: Original Sin 2, Baldur's Gate III.
Saint-Petersburg, Russia
Hans Elias J.
hansihe
Enthusiastic developer who likes working with both electronics and software, including everything in between. Has a weak spot for Rust and Elixir.
Norway
Theo M. Bulut
vertexclique
λx.λy.y → λx.λz.z | compiler opt,
@rust-lang, and ML | 0xD20F2F5E6DFD6F11 – Different barb, same wire
Berlin, Germany
Thomas Di Meco
tdimeco
iOS Software Engineer. Cofounder of CraftedBits.
CraftedBits Sophia Antipolis, France
Denis
dcarlus
Realtime 3D software engineer loving his adorable little Shiba Inu 🥰
Touchline Interactive France