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@AlerianEmperor
Phan Sang AlerianEmperor
Self Taught Graphics Programmer
@BetterRTX
BetterRTX BetterRTX
BetterRTX is Minecraft Bedrock's First Ever Ray Tracing mod!
@JuanDiegoMontoya
Jake Ryan JuanDiegoMontoya
Computers and graphics.

Washington

@jrouwe
Jorrit Rouwe jrouwe
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.

Netherlands

@sebh
SebH sebh
Principal Engineer - Graphics - at Epic Games on Unreal Engine 5

Personal work Stockholm, Sweden

@IntegratedQuantum
IntegratedQuantum IntegratedQuantum
-ħ²/2m ∇²Ψ +VΨ = iħ dΨ/dt
@madler
Mark Adler madler
Mostly harmless.
@amerkoleci
Amer Koleci amerkoleci
Senior Software Engineer, Game Engine Dev

Padua (Padova), Italy

@HansKristian-Work
Hans-Kristian Arntzen HansKristian-Work
CEO & Founder of Arntzen Software AS.

Arntzen Software AS Trondheim, Norway

@Cyan4973
Yann Collet Cyan4973
data compression

@facebook Menlo Park, USA

@syoyo
Syoyo Fujita syoyo
No ray tracing no life.

Light Transport Entertainment, Inc. Tokyo, Japan

@ocornut
omar ocornut

Disco Hello / Lizardcube Paris, France

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@Jesource
Jesource
Junior Java Dev
@v-bezganovic
Viktoria Bezganovich v-bezganovic
Quantum Algorithm Research

Newcastle University Vilnius, Lithuania / Newcastle upon Tyne, United Kingdom

@Themaister
Hans-Kristian Arntzen Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup || Founder & CEO of Arntzen Software AS

Arntzen Software AS Trondheim, Norway

@baldurk
Baldur Karlsson baldurk
I'm the creator and developer on RenderDoc.
@adam-sawicki-a
Adam Sawicki adam-sawicki-a
PMTS Software Development Engineer at AMD (INACTIVE ACCOUNT)

AMD Warsaw, Poland

@marcan
Hector Martin marcan
If it ain't broke, I'll fix it!

Tokyo, Japan

@Groovounet
Christophe Groovounet

G-Truc Creation France