Examples: OpenGL3: Change polygone mode storage variable's type to the correct OpenGL3 API type. #1628
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According to the Khronos reference
https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glPolygonMode.xhtml.
glPolygonMode
must have this signature:void glPolygonMode( GLenum, GLenum);
Which means that if I were to use something like https://github.com/cginternals/glbinding that has enum classes with the current example, I would not be able to build it.