Metal: add dispatch synchronization #5447
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This pull request proposes to add a
@synchronized
mutex to control access toself.bufferCache
on the Metal implementation file. This avoids a situation where thisNSArray
is mutated by thedispatch_async(...)
while being enumerated bydequeueReusableBufferOfLength(...)
. This scenario happens when the ImGui render loop is offloaded to a different thread after being initialized on a parent thread. As far as I understand, this change won't add overhead while running on a single thread but will avoid eventual crashes if the circumstance described above happens.