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@gkjohnson gkjohnson commented Apr 15, 2025

Fixed #30928

Description

Removes all references to Luminance and LuminanceAlpha format which have apparently not worked for over 3 years 😅

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📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 336.49
78.38
336.33
78.33
-162 B
-47 B
WebGPU 544.68
150.82
544.52
150.73
-162 B
-85 B
WebGPU Nodes 544.03
150.66
543.87
150.58
-162 B
-84 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 465.58
112.26
465.48
112.23
-101 B
-30 B
WebGPU 618.38
167.07
618.31
167.05
-68 B
-21 B
WebGPU Nodes 573.25
156.44
573.18
156.42
-68 B
-22 B

@Mugen87 Mugen87 merged commit f6f0183 into mrdoob:dev Apr 15, 2025
12 checks passed
@gkjohnson gkjohnson deleted the remove-luminance branch April 29, 2025 16:31
RuthySheffi pushed a commit to RuthySheffi/three.js that referenced this pull request Jun 5, 2025
* Remove luminance from docs.

* Remove Luminance constants

* Update editor lines to remove Luminance references
RuthySheffi pushed a commit to RuthySheffi/three.js that referenced this pull request Jun 5, 2025
* Remove luminance from docs.

* Remove Luminance constants

* Update editor lines to remove Luminance references
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Successfully merging this pull request may close these issues.

WebGLRenderer: LuminanceFormat does not seem to work
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