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@mxe @ufoaiorg @Wargus @PadWorld-Entertainment

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@SpookyFM
Florian Mehm SpookyFM

FM Softwareentwicklung Germany

@ggerganov
Georgi Gerganov ggerganov
I like big .vimrc and I cannot lie

@ggml-org Sofia, Bulgaria

@vengi-voxel
vengi voxel art tools vengi-voxel
Voxel art tools like an editor, thumbnailer and format converter

Germany

@JuanDiegoMontoya
Jake Ryan JuanDiegoMontoya
Computers and graphics.

Washington

@weigert
Nick McDonald weigert
26Y/O - Formerly ETHZ/MIT: (MSc. Process Engineering 2020) Simulation Programmer Geomorphology Enthusiast

Vienna AT

@jpaver
jpaver
I am a former pro game developer/techologist, now working outside games. I'm still a hobbyist game developer and working on my own indie game(s).
@historicalsource
Historical Source historicalsource
A collection of historical source files, for education and perusal.
@jobtalle
Job Talle jobtalle
Interested in art & algorithms

Groningen, The Netherlands

@Zarbuz
Nicolas Perrier Zarbuz
Software Engineer in France

Manzalab Paris

@LukasBanana
Laura Hermanns LukasBanana
Shader Tools Programmer @ Epic Games; Previously @ MA Lighting; Opinions are my own

Epic Games North Carolina, USA

@Naios
Denis Blank Naios
Compiler and C++ metaprogramming enthusiast. I'm specialized in library development, client-server architectures, compiler construction and Unreal Engine.

Germany

@gdbooks
Gabor Szauer gdbooks
These are some really old tutorials i wrote and published with Gitbook. A lot of the info in them might be wrong, think of them more like my study notes.

None San Francisco

@CodeAndWeb
Andreas Loew CodeAndWeb

CodeAndWeb GmbH Germany

@icculus
Ryan C. Gordon icculus
I make things that help you make games.

icculus.org Charlotte, NC

@anthraxx
Levente Polyak anthraxx
Arch Linux Project Leader & Security Team, CCC, reverser, CTF addict, binary lover, security zealot

Germany