Skip to content
View JevLOMCN's full-sized avatar
:shipit:
Working on Mir 4
:shipit:
Working on Mir 4

Block or report JevLOMCN

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
JevLOMCN/README.md

👋 Hi, I'm Jev

Game developer based in Worthing, UK.
Mostly known for my work on Topaz Mir 4, but I’ve been deep in the weeds of Mir 1, 2, 3D, and 4.

Staff at RaGEZONE | Ex-Staff at LOMCN | Creator of thelegendofmir.uk


jevlomcn

jevlomcn


🛠 Projects I’m Involved In

Mir1 Carbon Mir 1 (Joint Project with lilcooldoode)

A modernised, rebuilt-from-scratch Mir 1 server.
Co-developed with lilcooldoode—we've both put a lot of time into this one.
Still very much alive and being improved as we go.

Mir2 Crystal Mir 2 (Contributor)

A powerful, open-source Mir 2 server.
I contribute regularly, but this one’s like an addiction.

Mir4 Topaz Mir 4 (Infamous For)

Probably what I’m most known for… not sure if that’s a good or bad thing.
Public server files, client/server sync, tons of dev hours and stress went into this.

Mir3D Mir 3DLegend Eternal Remake (WIP)

An ambitious remake of Shanda’s Legend Eternal (传奇永恒).
Still early days, but it's a long-term passion project I keep coming back to.


🔧 What I'm Working With

  • Languages: C#, C++, PHP
  • Tools: WinForms, DirectX/SlimDX, MySQL, Memurai, Couchbase
  • Other: Reverse engineering, packet sniffing, client/server sync, old-school map editing

💬 Topics I Ramble About

  • The Legend of Mir franchise (all of it—yes, even the weird ones)
  • Emulator building, private server dev
  • Source preservation, game archaeology, community tools
  • Dark corners of Wemade & Shanda's client code

📫 Where to Find Me


❓ FAQ

Can I use your server files?
Yes — all my projects are open source and free to use however you like.
Fork it, modify it, remix it. Just don’t blame me if it explodes.

Will you help me set up a server?
If I’ve got time and you’ve shown some effort.
Best place to ask for help or find guides is over at LOMCN.net — it's the main hub for anything Mir-related and packed with resources.

What’s the difference between the Mir versions?
Strap in. It’s a long ride through 2D sprites, half-finished 3D clients, publisher drama, and weird Korean patch notes.
Start with thelegendofmir.uk if you're brave.

Do you accept contributions?
Absolutely — clean, focused pull requests are always welcome.
If you're familiar with Crystal Mir 2, you'll know Far sets the bar high — and honestly, that's a good thing.


🟢 Discord Presence

Discord Presence


💖 Support My Work

Buy me a drink via PayPal


📊 GitHub Stats

jevlomcn GitHub stats



1997 Mir 1 Official Banner

Pinned Loading

  1. Suprcode/Crystal.Database Suprcode/Crystal.Database Public

    132 133

  2. Suprcode/Crystal Suprcode/Crystal Public

    Legend of Mir 2 - Official Public Crystal Source

    C# 1.4k 778

  3. Suprcode/Carbon.Database Suprcode/Carbon.Database Public

    15 12

  4. mir1 mir1 Public

    Legend of Mir 1 - Official Public Carbon Source

    C# 35 24

  5. mir4 mir4 Public

    Legend of Mir 4 - Official Public Topaz Source

    C++ 171 91

  6. Legend-Eternal-Mir3D Legend-Eternal-Mir3D Public

    Forked from damianday/Conquer

    Legend of Eternal - Official Public Holy Cow Source

    C# 3 3