Skip to content
View Muream's full-sized avatar

Block or report Muream

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
@gboisse
Guillaume Boissé gboisse
Lead graphics programmer at AMD, previously SIE R&D (PlayStation).

AMD

@nadako
Dan Korostelev nadako

@innogames Hamburg, Germany

@StudioGobo
Studio Gobo StudioGobo
Studio Gobo is a AAA character-action game studio based in Brighton, UK

Brighton

@akasaki1211
Hiroyuki Akasaki akasaki1211

Jet Studio Inc. Tokyo, Japan

@yamahigashi
yamahigashi
Pipeline TD, Rigger and Technical Artist

Tokyo, Japan

@johhnry
Joseph Henry johhnry
Developer / Technical director - 3D / 2D / VFX and creative coding
@JeromeEippers
Jerome Eippers JeromeEippers
Animation Technical Director in video game industry.

Bruxelles

@binhhuyle
Binh Le binhhuyle

Mountain View, CA

@cmuratori
Casey Muratori cmuratori

Molly Rocket, Inc. Seattle, WA

@nicbarker
Nic Barker nicbarker
Open source developer & programming educator.

Sydney, Australia

@echasnovski
Evgeni Chasnovski echasnovski
Data science, Machine learning | R, Python, Lua | Neovim plugins

Kharkiv, Ukraine

@astral-sh
Astral astral-sh
High-performance developer tools for the Python ecosystem.

United States of America

@tpope
Tim Pope tpope
Vim plugin artist

Brooklyn, NY

@rexim
Alexey Kutepov rexim
Recreational Programming

@tsoding Novosibirsk

@ghostty-org
Ghostty ghostty-org
A new terminal, started by @mitchellh 👻

United States of America

@mrnugget
Thorsten Ball mrnugget
Author of interpreterbook.com and compilerbook.com. I like to program where the rubber hits the road — wherever that may be.

@sourcegraph Bavaria, Germany

@samhocevar
Sam Hocevar samhocevar
Developer or past developer for Debian, VLC, GNOME, libcaca, zzuf, wincompose, also Remember Me, Life Is Strange, Vampyr…

@dontnod Paris, France

@DanFessler
Dan Fessler DanFessler
Artist by day, Coder by night

Incite Interactive San Francisco, CA

@zigguratvertigo
Colin Barré-Brisebois zigguratvertigo
General Manager, SEED, Electronic Arts

@SEED-EA

@godotengine
Godot Engine godotengine
Godot is a popular Free and Open Source game development engine and toolset.

Worldwide

@cathairjkerrigan
Cathair Kerrigan cathairjkerrigan
Character Technical Director @humain

HUMAIN

@ProjectBorealis
Project Borealis ProjectBorealis
The fan-game aiming to create the long awaited 3rd episode of the Half-Life 2 episodic trilogy

The Arctic

@andrewrk
Andrew Kelley andrewrk
Lead developer & president of Zig Software Foundation

@ziglang Portland, Oregon

@LGUG2Z
Jeezy LGUG2Z
Carly Rae Jepsen fanboy

Seattle, WA

@ncannasse
Nicolas Cannasse ncannasse
#Haxe creator, co-founder at Shiro Games (Northgard, Evoland)

Shiro Games Bordeaux, France

@jbrd
James Bird jbrd
Principal Animation Engineer in the games industry. This account is for personal projects only - unaffiliated with any employer.

Leamington Spa, United Kingdom

@KenneyNL
Kenney KenneyNL
Game assets, software and games.

Netherlands

@ChristianChiarulli
Christian Chiarulli ChristianChiarulli
Fullstack Software Developer & Lead Maintainer for: @LunarVim, @zap-zsh, @nodetec

@LunarVim !Philadelphia

@ThePrimeagen
ThePrimeagen ThePrimeagen

CEO Of TheStartup 9th Ring, Vim

@munificent
Bob Nystrom munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".

@google, on @dart-lang Seattle, WA

@inugames
Inu Games inugames
#gamedev #ue4 twitter.com/games_inu
@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania