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Description
Enabling r_occlusionQuery
and setting r_water
to 2
crashes some video drivers. (Actually this problem has been known since 0.0.9)
Confirmed on
- OS X, GeForce 6?0M GTX
- Windows?, AMD (Unknown)
Workaround
Disable r_occlusionQuery
by setting it to 0
. This involves some performance loss because reflected image is always rendered whether the water surface is visible or not.