Panagiotis Christopoulos Charitos
godlikepanos
Graphics at Arm & AnKi 3D engine developer
@ARM-software
The Forge / Confetti
ConfettiFX
The Forge Interactive / Confetti Interactive
United States of America
Eric Lengyel
EricLengyel
(PhD, CS) Creator of Slug Library, C4 Engine, Transvoxel algorithm, and OpenGEX format. Author of Foundations of Game Engine Development and PGA Illuminated.
Terathon Software Lincoln CA
Garrett Johnson
gkjohnson
Working on graphics, space robots, path tracing, and learning some new stuff. Get in touch if you want to work together.
Tokyo, Japan
Daniel Haehn
haehn
biomedical imaging + visualization researcher. #webgl #boxing and my sons. support #CSforAll !
University of Massachusetts Boston Boston, MA
Sergey Kosarevsky
corporateshark
3D rendering on mobiles, desktops, and embedded devices. Previously Rendering Lead at Ubisoft RedLynx, Head of Core Technology at Layar & Blippar & TWNKLS.
California
Don McCurdy
donmccurdy
Working on graphics, 3D rendering, and data visualization with web technologies.
@CartoDB Brooklyn, NY
Dihara Wijetunga
diharaw
Graphics programmer focusing on high-performance real-time rendering and ray
tracing.
United Kingdom
Ben Houston
bhouston
Coding computer graphics since 1990. 4x Entrepreneur (Threekit, Clara.io, Exocortex, Frantic Films Software)
Ottawa, Canada
Aki Rodić
arodic
Computer graphics and creative technology. Software Engineer. Previously at Adobe, EA Games, Lucasfilm, Pixar, Google.
Belgrade