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[Bugfix] Respect num-gpu-blocks-override in v1 #19503
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Summary of Changes
Hello @jmswen, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!
This pull request addresses a bug in the v1 core component of VLLM where the user-provided override for the number of GPU blocks (num-gpu-blocks-override
) was not being respected. The change ensures that when this override is specified, it takes precedence over the automatically calculated number of blocks, allowing users to control KV cache allocation as intended.
Highlights
- Bugfix: Configuration Override: Fixed a bug in the v1 core logic where the
num-gpu-blocks-override
configuration was not being correctly applied, preventing users from explicitly setting the number of GPU blocks for the KV cache.
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Code Review
This pull request addresses a bug where num_gpu_blocks_override
was not being respected in v1. The change in get_num_blocks
correctly returns the override value when it's provided.
To improve the pull request and ensure its quality:
- Please complete the PR description template. Sections like "Purpose", "Test Plan", and "Test Result" are essential for reviewers to understand the context, the fix, and how it was verified. This also helps with future maintenance and understanding of the change.
- For bugfixes, it's particularly important to include a test plan and test results, or at least a description of how the fix was tested (e.g., manual testing steps, new or existing unit/integration tests). This helps confirm that the bug is resolved and reduces the risk of regressions.
Signed-off-by: Jon Swenson <jmswen@gmail.com>
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Looks good. Wondering if we can add some unittest to cover it.
Signed-off-by: Jon Swenson <jmswen@gmail.com>
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@houseroad Done, added a test case to |
vLLM v0.9.1 contains a bug that causes vllm-spyre to hang on boot-up. The bug is not respecting `num_gpu_blocks_overrides`. It was introduced in vllm-project/vllm#17996 and fixed in vllm-project/vllm#19503. --------- Signed-off-by: Travis Johnson <tsjohnso@us.ibm.com>
Signed-off-by: Jon Swenson <jmswen@gmail.com> Signed-off-by: minpeter <kali2005611@gmail.com>
Signed-off-by: Jon Swenson <jmswen@gmail.com>
Signed-off-by: Jon Swenson <jmswen@gmail.com>
Signed-off-by: Jon Swenson <jmswen@gmail.com> Signed-off-by: avigny <47987522+avigny@users.noreply.github.com>
Signed-off-by: Jon Swenson <jmswen@gmail.com>
Purpose
This PR ensures that
--num-gpu-blocks-override
is respected in v1. This option is useful for testing preemption and CPU KV cache offloading via a custom KV connector.Test Plan
Added test case to
tests/v1/core/test_kv_cache_utils.py::test_get_kv_cache_config
:Also, run
vllm serve
with--num-gpu-blocks-override 100
and custom CPU KV cache connector.Test Result
Unit test
tests/v1/core/test_kv_cache_utils.py::test_get_kv_cache_config
passes.vLLM logs now reflect correct GPU KV cache size, and CPU KV cache kicks in within just a few requests, as expected.
Before:
After: