Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
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Updated
Aug 9, 2025 - Zig
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
A (WIP) MMO game written in Erlang (+ PostgreSQL) + Zig (+ Raylib)
TerrainZigger: A procedural 3D terrain generator and visualizer written in Zig using Raylib
One to one translation of raylib.h, rlgl.h, rcamera.h and raygui.h files in zig. Build tools to compile raylib from source with simple zon dependency.
fun little music visualization, "demo scene"
Tiny fast cross platform image viewer
Minimal project for Raylib + Zig (0.13.0) + Nix
A twist on the classic game where asteroids bounce off the walls.
[mirror] Concurrent N-body simulation using Barnes-Hut Algorithm and Zig.
Funtions to draw colors, rectangles, sprites and text onto a CGContext.
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