Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
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Updated
Jul 22, 2025 - C++
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
The official firmware for Meshtastic, an open-source, off-grid mesh communication system.
The open source mesh processing system
open Multi-View Stereo reconstruction library
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Mesh parameterization / UV unwrapping library
A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)
An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
🌍 C++11 ply 3d mesh format importer & exporter
Mesh processing library
Mesh Navigation Stack
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A command line tool to transform a DICOM volume into a 3d surface mesh (obj, stl or ply). Several mesh processing routines can be enabled, such as mesh reduction, smoothing or cleaning. Works on Linux, OSX and Windows.
Firmware for an ad-hoc mesh network of Internet-of-Things devices based on LoRa (Long Range radio) that can be deployed quickly and at low cost.
Python Wrapper for MeshFix: easily repair holes in surface meshes
Fast simplification of 3D surface meshes
Polylidar3D - Fast polygon extraction from 3D Data
Demo implementation of smoothly filling holes in 3D meshes using surface fairing
Import glTF 2.0 in Unreal Engine 4 & 5
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