Thoughtfully architected, obscenely fast, thoroughly enjoyable web services for all
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Updated
Aug 4, 2025 - C#
Thoughtfully architected, obscenely fast, thoroughly enjoyable web services for all
.NET's leading C# Redis Client
Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!
Fast, Simple, Typed ORM for .NET
.NET's fastest JSON, JSV and CSV Text Serializers
SmartSql = MyBatis in C# + .NET Core+ Cache(Memory | Redis) + R/W Splitting + PropertyChangedTrack +Dynamic Repository + InvokeSync + Diagnostics
Implementation of a lock-free dictionary on .Net.
The world fastest enum utilities for C#/.NET
SAEA.Socket is a high-performance IOCP framework TCP based on dotnet standard 2.0; Src contains its application test scenarios, such as websocket,rpc, redis driver, MVC WebAPI, lightweight message server, ultra large file transmission, etc. SAEA.Socket是一个高性能IOCP框架的 TCP,基于dotnet standard 2.0;Src中含有其应用测试场景,例如websocket、rpc、redis驱动、MVC WebAPI、轻量级消息服…
⚡An Easy-to-Use and Optimized compression library for .NET that unified several compression algorithms including LZ4, Snappy, Zstd, LZMA, Brotli, GZip, ZLib, and Deflate. This library aids in Improving Performance by Reducing Memory Usage and Bandwidth Usage. Along with a greate Performance Benchmark between different compression algorithms.
Lightweight toolset for creating concurrent networking systems for multiplayer games
High performance algorithms in C#: SIMD/SSE, multi-core and faster
Multiple music streaming services & High performance.多音源 | 高性能。能播放所有平台音乐的音乐播放器
Typed .NET clients for stripe.com REST APIs
SunEngine – site engine with blog, forum and articles sections features support.
The official repo of the HexaEngine game engine
The fastest cache library written in C# for items with set expiration time. Easy to use, thread-safe and light on memory.
A cross-platform Minecraft P2P online multi-player library in C#, developed using high-performance sockets for excellent forwarding performance, with P2P powered by the Zerotier SDK.
Bounded multiple producers multiple consumers queue for .NET
Animate anything in one line of code, simplifying your UI animation development process and boosting your UI development efficiency.
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