Godot Engine – Multi-platform 2D and 3D game engine
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Updated
Aug 8, 2025 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Godot Engine – Multi-platform 2D and 3D game engine
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Redot Engine – Multi-platform 2D and 3D game engine
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
A high performance, editable terrain system for Godot 4.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
🌏: Dungeon free resources (terrain & roguelike generation)
Orchestrator: Unleashing Creativity with Visual Scripting
GDExtension wrapper for SQLite (Godot 4.x+)
Git implementation of the VCS interface in Godot
Draw 3D debug graphics and 2D overlays with this add-on.
Lua language support for Godot Engine
FMOD Studio GDExtension bindings for the Godot game engine
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Steam Sockets Multiplayer Peer for Godot 4 via GDExtension
Godot LuaAPI
Created by Juan Linietsky and Ariel Manzur