Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
-
Updated
Jul 16, 2025 - C++
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
Game Boy / Color engine with lots of features
ROM Properties Page shell extension
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
A simple GameBoy emulator written in C++
An original Game Boy outfitted with Game Boy Color support and other modern features
Game Boy / Game Boy Color music tracker
Converts to and from tile based graphics from retro video game hardware
Gameboy Emulator Library
A song and sound editor for pokecrystal-based sound engines.
Created by Gunpei Yokoi
Released April 21, 1989