A basic 3D scene implemented with various engines, frameworks or APIs.
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Updated
Jul 11, 2025 - C
A basic 3D scene implemented with various engines, frameworks or APIs.
A low-overhead mesh-processing plug-in API for cross-software procedural effects
Blender Game Engine port for the Wii (and other homebrew platforms)
Fork of a fork of Blender, to maintain its Game Engine.
Stand-alone QuickLook plugin to view .blend file thumbnails
Enables the use of NIVIDA CUDA for Large realistic Particle Simulations in Blender 3D
Simulation of 3D models, web applications, JavaEE, JavaFX and Sockets
Le mie soluzioni per il laboratorio di Fondamenti di Computer Graphics M
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