Chrome's t-rex based bootsector game (512 bytes) written in 16-bit x86 assembly (now with 8086 support!)
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Updated
Aug 21, 2021 - Assembly
Chrome's t-rex based bootsector game (512 bytes) written in 16-bit x86 assembly (now with 8086 support!)
512-byte boot sector remake of Bill Gates' DONKEY.BAS game from DOS 1.0
A collection of simple boot sector applications written in NASM for IBM PC-compatibles
64 bit bootloader for Cyjon operating system.
Bootsector and MS-DOS games - 512b to 4kb - Runs form a 💾 Floppy
DOS toolset; optimizes CGA output for TV sets. Includes a boot-sector version for booter game support.
Operating system written in x86 assembly and C.
Snake that fits in 512 bytes (boot sector size) written for x86 real mode.
a 16 bit os that is a horrific fusion of dos and unix
A dvd screensaver for the boot sector, written in x86 assembly.
Tiny, less then 512 bytes, ehci(usb2) reading on bare-metal
Boot sector which loads OS loader on FAT12 and FAT16
A tiny game engine written in Assembly for bootsector games
🦕 A simple copy of Chrome Dino game in boot sector, compatible with 8086 / 8088.
Making a bootable snake game in less than 512 bytes with a 16-bit real mode assembly, flat assembler, and Qemu
A Collection of Applications that Fit and Run in a Floppy Disk Boot Sector
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