Lua Virtual Reality Framework
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Updated
Aug 8, 2025 - C
Virtual reality is a fully immersive and interactive computer-simulated environment. Currently, the most popular display option is through a VR headset.
Lua Virtual Reality Framework
Arcan - [Display Server, Multimedia Framework, Game Engine] -> "Desktop Engine"
Generated headers and sources for OpenXR loader.
X-Plane plugin that displays a tablet to aid VR usage
A hybrid visualization framework for desktops, large immersive displays and the web
Beat Saber map visualizer for the Apple Vision Pro
Kraken, is the free and open source metaversal creation suite.
This is firmware source code for the mainboard controller a new Open-Source Motion Simulator Platform that is able to perform Yaw, Pitch and Roll based on input from Game-Telemetry Data or Directly from Head-tracker using BNO085 Inertia Measuring Unit
Quake for OpenVR
OpenREX - the open source toolkit for the REX platform
native virtual reality moonlight streaming client for meta quest
Engine 3d in C with CSFML lib
Small project in Unreal Engine 5.3, using Meta XR plugin to create a mixed reality experience inspired from the Meta Quest Game "First Encounters".
Digitabulum firmware for hardware r1 using FreeRTOS and GCC.
Opensource folder for UIST'24 paper: "SpinShot: Optimizing Both Physical and Perceived Force Feedback of Flywheel-Based, Directional Impact Handheld Devices"
This is the development repo of Virtual Reality rendering with Mujoco Physics Environment with help of OpenVR SDK and HTC Vive HMD hardware. On top of it, a PubSub socket-based communication is introduced using the ZMQ library. Using this PubSub communication any application outside the Mujoco application can be used to operate actuators inside …
Virtual reality workspace engine for Linux distros (WIP)
Virtual Reality Projects