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This repository was archived by the owner on Jan 6, 2025. It is now read-only.
This repository was archived by the owner on Jan 6, 2025. It is now read-only.

Does this work with Unity #214

@nsmith1024

Description

@nsmith1024

Description
Description of what the issue is about.

Does anybody know how to use this mobile-ffmpeg library with Unity from C# to work for both Android and IOS?

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Current behavior
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Environment

  • Platform: [e.g. Android/IOS]
  • Architecture: [arm-v7a, arm-v7a-neon, arm64-v8a, x86, x86_64, armv7, armv7s, arm64, i386, x86_64]
  • Version (if applicable) [e.g. v1.2]
  • Source branch (if applicable) [e.g. master, dev-v2.x]
  • Xcode version (if applicable) [e.g. 7.3.1, 9.0.1]
  • Cocoapods version (if applicable) [e.g. 1.2.1]
  • Android Studio version (if applicable) [e.g. 3.1]
  • Android NDK version (if applicable) [e.g. 16b, 17c]

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