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note_polyphony=1 didn't mute on release trigger #529

@kinwie

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@kinwie

While adding polyphony=1 did make the "attack" and "release" triggered regions muted/choke each other (bi-directional), there is an issue it won't choke when using note_polyphony=1 instead.
A simple example :

//crash on attack
<group> key=60 note_polyphony=1
<region> sample=crash.wav loop_mode=one_shot
<region> sample=snare.wav trigger=release

//crash on release
<group> key=62 note_polyphony=1
<region> sample=snare.wav loop_mode=one_shot
<region> sample=crash.wav trigger=release

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