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NMH Viewer

Demo that loads NMH assets into Godot game engine.

(Partially) Supported formats:

  • FLCG collision models (.gcl)
  • GMF2 models (.gm2)
  • RMHG archives (.rsl, .pak)

image Screenshot from 2024-09-14 16-01-11

Go to releases to download

Development

Building

Requirements:

Steps:

  1. Build the C++ source by running scons at repository root. The compiled binary should appear in project/bin/.
  2. Export godot project like normal or run it in the editor.

Read more about C++ extensions at Godot Docs

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