When not using the Kitty graphics protocol, the cell and rocket ammo counts are the wrong way around. <img width="205" height="153" alt="Image" src="https://github.com/user-attachments/assets/c10adbf6-24de-49fc-a9ea-da03091a552f" /> <img width="212" height="162" alt="Image" src="https://github.com/user-attachments/assets/540a4f1e-dea7-44c6-b0dd-e6db9fb79578" /> The cells should have a max of 300, and the rockets a max of 50, as seen in the original game, and with Kitty graphics enabled <img width="217" height="100" alt="Image" src="https://github.com/user-attachments/assets/92cbdd55-473a-4a6a-9bcb-de463b8079be" />