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rkuhlf/README.md

Developer, designer, and rocketeer out of Houston/New York/the Bay Area depending on where life takes me :)

I've been interested in math and science for forever, so most of my programming is based on that. That often manifests in the form of interactive articles - From Data to Dumps - Food Waste Metrics, a simulation/proof of the ideal gas law, and an explanation of Prospect Theory to list a few. My biggest personal project is still probably a library I wrote for simulating hybrid rocket flight. My portfolio has a more exhaustive listing of projects I've been involved in.

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  1. food-waste-essay food-waste-essay Public

    An interactive article designed to give a visceral feel for the scale of American food waste.

    TypeScript 2

  2. rocket-simulation rocket-simulation Public

    Simulate a rocket launch in three positional coordinates and two angles by calculating forces over a small time increment. In addition, performs calculations to model a hybrid engine.

    Python 7 2

  3. hybreeder hybreeder Public

    A game for the 2018 Github Game Off. It won a prize for theme interpretation!

    C# 2

  4. eclipse-real-time eclipse-real-time Public

    Interactive exploration of the hotfires conducted by Rice's University's Eclipse Rocketry team in 2023-24.

    TypeScript 1

  5. cellular-automata cellular-automata Public

    Highly-customizable cellular automata simulator. Built in PyGame.

    Python

  6. cea-simplified cea-simplified Public

    tkinter wrapper for NASA CEA, aimed at reducing complexity and helping beginners.

    Python