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enhancementNew feature or requestNew feature or requestuser-requestThis is a pressing issue for one of our usersThis is a pressing issue for one of our users📉 performanceOptimization, memory use, etcOptimization, memory use, etc🔺 re_rendererrendering, graphics, GPUrendering, graphics, GPU
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The Rerun Viewer is currently limited to only being able to display ~two million points at a time, and will have pretty terrible frame rate at 1 million points already.
The reason for this is that we upload the point cloud every frame. This is very simple, but obviously very wasteful.
A solution is to detect if the same points are being rendered this frame as the previous, and if so not re-upload them. This is similar to how we already handle tensors.
andre-nguyen
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enhancementNew feature or requestNew feature or requestuser-requestThis is a pressing issue for one of our usersThis is a pressing issue for one of our users📉 performanceOptimization, memory use, etcOptimization, memory use, etc🔺 re_rendererrendering, graphics, GPUrendering, graphics, GPU