Electronic Arts
electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day
Worldwide
Video Game Preservation
videogamepreservation
An archive of commercial video game source code.
Rodrigo Celebrone
rcelebrone
Especialista em Arquitetura de software formado pela PUC Minas, atuando como Gerente Sênior de Arquitetura dos times de SRE, QA, Open Plat., DX e Security Eng.
MadeiraMadeira Brasil
Guilherme M. Lopes
GuilhermeMLS
Computer Scientist and Senior Software Engineer @ Mercado Livre.
Mercado Livre Curitiba, PR, Brasil.
Dennis Koluris
koluris
Professional iOS developer, hackintosh enthusiast, and fascinated with how emulators work.
Nadenco Athens, Greece
PardCode
PardCode
Game Engine and GUI Framework developer.
Main projects in development:
Pard Engine, illuxUI,
C++ 3D Game Tutorial Series (DirectX and OpenGL)
acier
acierp
Backend engineer specializing in Python and JavaScript. Experienced developer in Lua, C#, and penetration testing
@rbxmoney United States
gabrieldim
gabrieldim
🅷🅴🅻🅻🅾 👋, my code doesn't throw exceptions cuz I'm exceptional;
CEO at CodeNet | B.Sc.
Jesse Artificial Intelligence Research
JAIResearch
The creation and development of my own A.I. system.
Alberta
Useme Alehosaini
ualehosaini
Senior Technology Consultant, Business Director; active StackOverflow contributor, mentors Junior Developers and Students towards Reusable and Clean Coding
Wide IT Solutions London, United Kingdom
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