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TranquilMarmot
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This can happen if you have one scene that has the active pcam and then that scene is freed.
In my case, I had a loading screen with a PhantomCamera3D that gets freed and then replaced with the "real" scene.

@ramokz ramokz linked an issue Mar 31, 2025 that may be closed by this pull request
@ramokz ramokz merged commit b395fd8 into ramokz:main Apr 1, 2025
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ramokz commented Apr 1, 2025

Merging this in for now and will look at a longer-term solution later on.

Thanks again for the PR! ✨

@ramokz ramokz linked an issue Apr 1, 2025 that may be closed by this pull request
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Attempting to run process_logic on freed pcam Editor crashes on HTML one click deploy Godot 4.4.1
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