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3d follow third person mouse controls tilted #347

@StaleLoafOfBread

Description

@StaleLoafOfBread

Issue description

If the mouse is moved too early, then the camera gets tilted when using pcam.set_third_person_rotation_degrees(pcam_rotation_degrees)

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This was tested on
Phantom Camera: v0.7.2.1
Godot: v4.2.1 and v4.2.2

Steps to reproduce

Open 3d_follow_third_person_example_scene and move mouse erratically in one direction as much as possible during load.

(Optional) Minimal reproduction project

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    3DIssues concerning 3D scenesbugSomething isn't workingphantom cameraRelated to PhantomCamera nodes

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