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3DIssues concerning 3D scenesIssues concerning 3D scenesbugSomething isn't workingSomething isn't workingphantom cameraRelated to PhantomCamera nodesRelated to PhantomCamera nodes
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Issue description
If the mouse is moved too early, then the camera gets tilted when using pcam.set_third_person_rotation_degrees(pcam_rotation_degrees)
This was tested on
Phantom Camera: v0.7.2.1
Godot: v4.2.1
and v4.2.2
Steps to reproduce
Open 3d_follow_third_person_example_scene
and move mouse erratically in one direction as much as possible during load.
(Optional) Minimal reproduction project
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3DIssues concerning 3D scenesIssues concerning 3D scenesbugSomething isn't workingSomething isn't workingphantom cameraRelated to PhantomCamera nodesRelated to PhantomCamera nodes
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✅ Done