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Description
I found a few small mistakes when exporting with scene composer.
Using: LibGDX version 1.11.0
Fixes:
- Duplicate .setTouchable gets added if actor.touchable != Touchable.childrenOnly and actor.visible is false.
-
.setTouchable
gets passed a boolean a few times (e.g. line 110) but requires Touchable type -
.preferredSize
should be.prefSize
-
.preferredWidth
should be.prefWidth
-
.preferredHeight
should be.prefHeight
-
.setPreferredRows
should be.setPrefRows
-
.setSplit
should be.setSplitAmount
-
.align
should be.rowAlign
on Line 824 -
.align
should be.columnAlign
on Line 1069 -
.setScrollBarsVisible
should be.setScrollbarsVisible
-
.setName
's param should have quotation marks on SimTable -
.fillX
and.fillY
shouldn't have boolean params
Note: LibGDX itself has some inconsistent naming.
- fadeScrollBars
- setScrollbarsVisible
- setScrollBarTouch
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