😀
Fighting!
Game Developer, working with in house engine but playing with Unity3D/Unreal4 😄
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NetEase
- Shanghai, China
- http://qiankanglai.me
Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Snapdragon Studios
SnapdragonStudios
Snapdragon Studios explores, innovates, and pushes gaming technologies through collaboration with world-class developers.
Hans-Kristian Arntzen
HansKristian-Work
CEO & Founder of Arntzen Software AS.
Arntzen Software AS Trondheim, Norway
Iris Series 鸢尾花书
Visualize-ML
Iris Series: Math Made Easy. Code, See, Learn. Visualize math using Python. ~8,000 vector graphics. Cover Topics from arithmetic to machine learning.
Tianyu Li
WeakKnight
Currently working at TiMi-L1. Previously studying on Computer Graphics at School Of Computing, University Of Utah.
Tencent Chengdu
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Sebastian Starke
sebastianstarke
Research Scientist @ Meta, PhD @ UoE. Formerly @ Electronic Arts, Adobe Research. Enjoying coffee and life in no particular order.
London, UK
Jiadong Chen
chenjd
Senior Developer | Microsoft MVP, MCT | Azure Certified Solutions Architect & Cybersecurity Architect Expert | Member of .NET Foundation | Author
Earth
Seiya Ishibashi
i-saint
Tools & Pipeline Engineer. ex-Polyphony Digital. ex-UnityTechnologies. ex-SquareEnix
Japan
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