Do not use a default value in EYE #681
Merged
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EYE
wrapsMAGICL:EYE
, which may be provided with both a type and a value for the diagonal. Currently,MAGICL:EYE
willCOERCE
the value to the type, if need be. However,(complex double-float)
cannot be coerced todouble-float
, even if the imaginary part is zero. Every so often quilc tries to construct a double-float identity matrix, e.g. here https://github.com/rigetti/quilc/blob/master/src/compilers/approx.lisp#L201, and this will cause an error.