Getting Started with Piecesjs: Building Native Web Components with a Lightweight Framework
piecesjs is a lightweight JavaScript framework built upon native web components, offering a suite of tools and utilities tailored for creative websites.
At its core, a “Piece” is a modular component that can live anywhere on your webpage. Each Piece operates independently, with its own encapsulated styles and interactions, making it easy to manage and reuse across your site.
Piecesjs dynamically imports only the necessary JavaScript and CSS for each page, optimizing performance while maintaining flexibility. Unlike larger frameworks, it allows you to build exactly what you need, free from the overhead of unnecessary code or restrictive architectures.
Designed for creative websites that rely heavily on JavaScript logic—handling multiple steps, states, and events. Piecesjs offers a streamlined and scalable approach for developers looking to create highly interactive experiences.
Compiled with vitejs.
- Dynamic JS & CSS Import: Automatically loads only the necessary JavaScript and CSS for each page, improving performance.
- Scoped Event Management: Easily manage events within a specific component’s scope using
this.on()
andthis.off()
methods. - Convenient Access to Scoped HTMLElements: Quickly access elements within the component using
this.$()
orthis.domAttr('slug')
. - Seamless Communication Between Active Components: Components can communicate effortlessly with each other using
this.call()
orthis.emit()
. - Efficient Global CSS Management: Streamlined handling of global CSS imports to keep your styles organized.
- PiecesManager: Provides centralized access to all active pieces, simplifying component management.
- Introduction
- Main features
- Installation
- Create your first Piece
- Lifecycle
- Queries
- Events
- Communication between components
- PiecesManager
- Methods, props and attributes
- Support
npm i piecesjs --save
<c-counter class="c-counter" value="0"></c-counter>
import { Piece } from 'piecesjs';
export class Counter extends Piece {
constructor() {
super('Counter', {
stylesheets: [() => import('/assets/css/components/counter.css')],
});
}
mount() {
this.$button = this.$('button');
this.on('click', this.$button, this.click);
}
unmount() {
this.off('click', this.$button, this.click);
}
render() {
return `
<h2>${this.name} component</h2>
<p>Value: ${this.value}</p>
<button class="c-button">Increment</button>
`;
}
click() {
this.value = parseInt(this.value) + 1;
}
set value(value) {
return this.setAttribute('value', value);
}
get value() {
return this.getAttribute('value');
}
// Important to automatically call the update function if attribute is changing
static get observedAttributes() {
return ['value'];
}
}
// Register the custom element
customElements.define('c-counter', Counter);
<c-header class="c-header">
<h1>Hello world</h1>
</c-header>
import { Piece } from 'piecesjs';
class Header extends Piece {
constructor() {
// Set the name of your component and stylesheets directly with the super();
super('Header', {
stylesheets: [() => import('/assets/css/components/header.css')],
});
}
}
// Register the custom element
customElements.define('c-header', Header);
import { load } from 'piecesjs';
load('c-button', () => import('/assets/js/components/Button.js'));
The load function can take a context (HTMLElement) as its third parameter. It's really usefull for page transitions or if you add dynamically some pieces in your DOM. This will re-run a “check” of the pieces present in the "context", and mount them if there are any new ones.
import { load } from 'piecesjs';
load(
'c-button',
() => import('/assets/js/components/Button.js'),
document.querySelector('#wrapper'),
);
premount(firstHit = true){}
render(){} // if you want to do a Javascript rendering
mount(firstHit = true){} // firstHit parameter is set to false if the function is called after an update or if its content is changed.
update(){} //Called if an attribute is changed. Then it will call unmount(), premount() and mount().
unmount(update = false){} // update = true if this unmount() is called after an attribute is changed.
Shortcut to query an element. this.dom(query, context)
is also available.
let myButton = this.$('button'); // returns a NodeList if there is more than one element otherwise returns the HTMLElement
<ul>
<li data-dom="listItem">Item 1</li>
<li data-dom="listItem">Item 2</li>
</ul>
/**
* @param { String } slug
* @param { HTMLElement } context (this by default)
*/
let listItems this.domAttr('listItem'); // returns a NodeList if there is more than one element otherwise returns the HTMLElement
If you prefer get a NodeList
even if there is just one element (useful for dynamic content), you can call these functions : this.$All()
, this.domAll()
and this.domAttrAll()
with the same parameters as above
Register an event listener with this.on()
/*
* Tips: call event listeners in the mount(), register event for an HTMLElement or an array of HTMLElements
* The called func is automatically binded to this
* @param { String } type
* @param { HTMLElement or HTMLElement[] } el
* @param { function } func
* @param { Object } params
*/
mount() {
this.on('click', this.$button, this.click, {hello: 'world'});
// You can also use this.on() to add an event listener on global elements
// this.on('resize', window, this.resize);
}
// if you have set params, the eventObject will be available after
click(params, event) {}
Unregister an event listener with this.off()
/**
* Tips: remove event listeners in the unmount(), unegister event for an HTMLElement or an array of HTMLElements
* @param { String } type
* @param { HTMLElement } el
* @param { function } func
*/
unmount() {
this.off('click', this.$button, this.click);
}
PiecesJS provides a declarative way to handle events directly in your HTML using data-events-*
attributes.
data-events-*="functionName[,pieceName][,pieceId]"
<!-- 1 parameter: call method in current or parent Piece -->
<button data-events-click="increment">Increment</button>
<!-- 2 parameters: call method in all instances of a Piece type -->
<button data-events-click="reset,Counter">Reset All Counters</button>
<!-- 3 parameters: call method in specific Piece instance -->
<button data-events-click="increment,Counter,mainCounter">
Increment Main Counter
</button>
<c-header>
<button data-events-click="toggleMenu">Toggle Menu</button>
<button data-events-click="reset,Counter">Reset All</button>
<button data-events-click="increment,Counter,mainCounter">+1 Main</button>
</c-header>
<c-counter cid="mainCounter" value="0"></c-counter>
class Header extends Piece {
toggleMenu() {
console.log('Menu toggled!');
}
}
class Counter extends Piece {
reset() {
this.value = 0;
}
increment() {
this.value = parseInt(this.value) + 1;
}
get value() {
return this.getAttribute('value');
}
set value(val) {
this.setAttribute('value', val);
}
static get observedAttributes() {
return ['value'];
}
}
You can use any DOM event: data-events-click
, data-events-mouseenter
, data-events-input
, etc.
PiecesJS automatically scans for data-events-*
attributes during mount, binds the appropriate event listeners, and cleans them up on unmount.
Call a function of any components, from any components
/**
* Call function of a component, from a component
* @param { String } func
* @param { Object } args
* @param { String } pieceName
* @param { String } pieceId
*/
this.call('increment', {}, 'Counter', 'myCounterComponentId');
If no pieceId
are specified, all occurrences of the component will be called.
A pieceId
can be set directly with an attribute cid
<c-button cid="myButtonUId"></c-button>
You can also emit a custom event with this.emit()
/**
* Emit a custom event
* @param { String } eventName
* @param { HTMLElement } el, by default the event is emit on document
* @param { Object } params
*/
this.emit('buttonIsMounted', document, { value: 'A Button is mounted!' });
Then, in a Piece you can use this.on()
, like the default events.
mount() {
this.on('buttonIsMounted', document, this.customEventTrigger);
}
// You can get parameters with event.detail
customEventTrigger(event) {
console.log(event.detail); // { value: 'A Button is mounted! }
}
unmount() {
this.off('buttonIsMounted', document, this.customEventTrigger);
}
PiecesManager manage all active components. Get access of all current components visible in the page:
// From anywhere
import { piecesManager } from 'piecesjs';
console.log(piecesManager.currentPieces);
// In a Piece
console.log(this.piecesManager);
class Header extends Piece {
mount() {
console.log(this.piecesManager.currentPieces);
}
}
/*
{
Counter: {
c0: {
name: 'Counter',
id: 'c0',
piece: HTMLElement
},
myCounterComponentId: {
name: 'Counter',
id: 'myCounterComponentId',
piece: HTMLElement
}
},
Button: {
c2: {
name: 'Button',
id: 'c2',
piece: HTMLElement
}
},
Header: {
c1: {
name: 'Header',
id: 'c1',
piece: HTMLElement
}
}
}
*/
Attribute | Description |
---|---|
log |
You can log the lifecycle of your Piece with an attribute <c-header log>Hello</c-header> |
cid |
To override the generated id of your Piece. Usefull to communicate with this specific Piece |
data-events-* |
Declarative way to handle events directly in your HTML. Format: data-events-*="functionName[,pieceName][,pieceId]" . Example: <button data-events-click="increment,Counter,mainCounter">+1</button> |
Attribute | Description |
---|---|
this.cid |
A generated id of the Piece, override if you set a cid attribute |
this.name |
Return the name of the Piece |
Method | Description | Arguments |
---|---|---|
this.$ |
Query an HTMLElement |
|
this.dom |
this.$ clone |
|
this.domAttr |
Query with a slug. If you have an element like <li> data-dom="mySlug"></li> |
slug : String |
Method | Description | Arguments |
---|---|---|
this.on |
Event listener for scoped and binded (this) events |
|
this.off |
Remove event listener, the better way is to put it in the unmount() . |
|
this.call |
Call of a function of a Piece or a specific Piece based on its cid |
|
this.emit |
Emit a custom event. Can be listened by the other Pieces with a this.on() |
|
Clone the repo and at the root /
npm i
In the test environment, link your local piecesjs to use it as an npm package
cd /test
npm link piecesjs
Then back to the root with cd ../
and build piecesjs
npm run build
Test environment :
In the folder /test
npm run dev
Enjoy and feel free to create a pull request!
If you want to support me, and follow the journey of the creation of pieces 👀