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@MrStevns MrStevns commented Apr 26, 2024

We do this for now by introducing more mac os runners. This means that we deploy proper arm64 builds now as well as x86_64.

Ideally we would build universal binaries but Homebrew does not support building cross platform, as such we would have to build Qt ourselves in order to support this.

Note: We have to remember to make changes to the website, so we can see both new build types

By introducing another runner, so we can deploy arm64 and intel separately
@MrStevns MrStevns force-pushed the fix-macOS-runner-making-arm-binary branch from 15f5936 to 88d4627 Compare April 26, 2024 19:23
@MrStevns MrStevns added this to the 0.7.0 milestone Apr 26, 2024
@chchwy chchwy self-requested a review April 27, 2024 04:01
Co-authored-by: Jakob <j5lx@fmail.co.uk>
@chchwy chchwy self-requested a review April 30, 2024 11:11
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chchwy commented May 1, 2024

Hey @J5lx, is this PR ok to merge?

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J5lx commented May 1, 2024

I have no objections, but I’m not a macOS user.

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chchwy commented May 2, 2024

I have no objections, but I’m not a macOS user.

Thanks!

@chchwy chchwy merged commit 43351a5 into pencil2d:master May 2, 2024
chchwy pushed a commit that referenced this pull request May 22, 2024
* Fix build server only deploys arm64 macOS binaries

By introducing another runner, we can deploy arm64 and intel separately

* Update .github/actions/create-package/create-package.sh

Co-authored-by: Jakob <j5lx@fmail.co.uk>
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3 participants