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[WIP] add Keyboard input #54
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""" | ||
prepares the texture and sampler. Returns it's binding layouts and bindgroup layout entries | ||
""" | ||
# this gets called during the draw too... so every single time (via _setup_renderpipeline!) |
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I will have to think about this a bit more since this means we don't actually need self.update
at all - but not sure if this is the correct approach as this also means that static textures get written every single pass which I don't think is needed.
Can also be problematic if the same channel/resource is used in multiple passes.
part of #4
wip just sorta got the idea working, will need a few more things: