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almarklein
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cc @kushalkolar

This should do the trick. One issue I saw is that text drawn with this camera is upside down 🤔

@kushalkolar
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text drawn with this camera is upside down 🤔

interesting, what if the y_scale is inverted on the world transform?

@almarklein
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almarklein commented May 23, 2025

what if the y_scale is inverted on the world transform?

That does the trick! I updated one example to use this.

image

@kushalkolar
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Ah that's on the text. So only text objs are affected? I'll play with this tomorrow.

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Well, everything is upside down, but for many things that does not matter. For text is kinda does 😉 Text assumes positive y is upwards

@almarklein almarklein marked this pull request as ready for review June 5, 2025 13:42
@almarklein almarklein requested a review from Korijn as a code owner June 5, 2025 13:42
@Korijn Korijn merged commit 62f8916 into main Jun 5, 2025
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@Korijn Korijn deleted the screen-space-invert-y branch June 5, 2025 14:09
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3 participants