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Description
This bug report was migrated from our old Bugzilla tracker.
Reported in version: 2.0.0
Reported for operating system, platform: Linux, All
Comments on the original bug report:
On 2006-02-08 15:04:09 +0000, Patrice Mandin wrote:
Mesa has got some functions to create an OpenGL context on the frame buffer device. It should be possible to have hardware accelerated OpenGL with the proper DRI/DRM driver under Linux, without using X11.
DirectFB library also is another possibility for OpenGL on frame buffer:
http://www.directfb.org/index.php?path=Development%2FProjects%2FDirectFBGL
On 2006-02-13 14:25:59 +0000, wrote:
You may want to try this patch :
http://icps.u-strasbg.fr/~marchesin/sdl/sdl_fb_miniglx.patch
(before someone asks - yes I wrote it)
On 2006-05-05 01:55:44 +0000, Sam Lantinga wrote:
I'm confused. It looks like you're linking to X11 and GLX functions here... is that the case? If not, is there a configure.in patch that's missing somewhere?
On 2007-07-07 18:06:41 +0000, Ryan C. Gordon wrote:
It's "MiniGLX" which is basically supplies the glX API without a real X server, using the kernel DRI interfaces for 3D hardware acceleration in conjunction fbcon.
I'm not sure how well maintained this is, but if it works, it's arguably useful for an embedded thing with an ATI chip, etc.
But this definitely needs to default to disabled in the configure script if it goes in at all.
--ryan.
On 2007-07-07 20:36:46 +0000, Sam Lantinga wrote:
Let's consider this for SDL 1.3
On 2009-12-14 22:12:25 +0000, Sam Lantinga wrote:
Feel free to submit a patch for SDL 1.3, if you would like this included.