👋
💻+🎨=😊
Jakub Boksansky
boksajak
Caffeinist & Computer Graphics Engineer, former Researcher @ CTU FEE Prague
Léna Piquet
Froyok
Principal Product Manager & Technical Artist at @Substance3D & @adobe 3D/AR
Adobe France
Nick Porcino
meshula
Gamedev & Virtual Production //
since 8 bit days 👾
Pixar Animation Studios Brigadoon
Tristan Hume
trishume
Open source enthusiast. Projects in Rust, Ruby, C++, JS, Objective-C and more.
San Francisco
Matt Keeter
mkeeter
Weird CAD and graphics research; embedded software and systems engineering.
@oxidecomputer Cambridge, MA
Neil Henning
sheredom
Verse @ Epic, Ex-Burster @ Unity, Ex-RTG @ AMD, Ex-Vulkanite @ Codeplay
@EpicGames Scotland
Gray Olson
fu5ha
Artist, programmer, gamer, bit-twiddler, overall nerd. Rust/graphics dev.
@EmbarkStudios Stockholm, Sweden
Jared S Tarbell
jaredstarbell
I write computer programs to build machines. The machines generate geometric structure. Most machines output an infinite number of forms.
Levitated Toy Factory Albuquerque, New Mexico, USA
Yining Karl Li
betajippity
Rendering engineer at Walt Disney Animation Studios
Walt Disney Animation Studios Burbank, CA
Karim Naaji
karimnaaji
Graphics Engineer. Previously worked at Avalanche Studios (Just Cause 4, Contraband), and on vector tile map renderers (mapbox-gl, Tangram)
San Francisco, CA