Samuel Colvin
samuelcolvin
The Pydantic Stack: Pydantic Validation, Pydantic AI and Pydantic Logfire
@pydantic London, United Kingdom
Thorbjørn Lindeijer
bjorn
Professional game developer and maintainer of the Tiled map editor.
mapeditor.org Germany
Justin van der Leij
Keyslam
I am a motivated and enthusiastic software engineer with a passion for game development.
Give me a difficult problem and I will happily figure out a solution.
Holland
Lars Melchior
TheLartians
Hey there! I'm a physicist, entrepreneur and full stack engineer based in Berlin.
Berlin
Patryk Czachurski
geneotech
Independent game developer whose reason to live is to witness his own online universe.
@TeamHypersomnia Poland
Rodrigo Braz Monteiro
amzeratul
Videogame programmer since 1997. CTO @ Chucklefish. Working on a game engine called Halley. Technical Director on Witchbrook. Co-founder of @Aegisub.
Chucklefish United Kingdom
The Forge / Confetti
ConfettiFX
The Forge Interactive / Confetti Interactive
United States of America
Víctor Fisac
victorfisac
I am experienced in Creative Media, 3D Animation and game design focused in video games development and software programming for tools and middleware.
Socialpoint Barcelona, Spain
Luca Sas
SasLuca
Low level game dev.
Zig fanboy, C11 and C++ and C# casual enjoyer.
Bucharest, Romania
Victor Bombi
sonoro1234
Making music and videos with LuaJIT:
https://soundcloud.com/victor-bombi
https://vimeo.com/user67846254
Barcelona
Бранимир Караџић
bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library
Los Angeles, CA
Jay Thomas
jaythomas
Professional web application developer with hobbies in music and game development.
USA
Roland
Yonaba
R & Lua enthusiast, PhD and Engineer in love with hydraulics, enjoys writing code and gamedev libraries
2iE Ouagadougou (Burkina Faso)
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