Senior Software Systems Architect, and Senior Software Engineer.
(Former) Game Engine Porting Developer.
Supports FOSS.
Working on WASM.
- France
- https://www.carette.xyz
Highlights
Sergey Kosarevsky
corporateshark
3D rendering on mobiles, desktops, and embedded devices. Previously Rendering Lead at Ubisoft RedLynx, Head of Core Technology at Layar & Blippar & TWNKLS.
California
Video Game Preservation
videogamepreservation
An archive of commercial video game source code.
Graham Wihlidal
gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5.
Former BioWare and Electronic Arts (DICE, Frostbite, SEED).
@EpicGames Edmonton, Alberta. Canada
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Xavier Lambein
xlambein
Developer & artist from Belgium.
I'm also on Codeberg: https://codeberg.org/xlambein
@gigs Brussels, Belgium
Christian Treffs
ctreffs
I build apps, tools and games mainly in Swift! Passionate about open source & games development. Check out my game engine project @fireblade-engine
@fireblade-engine Germany
Adam Sawicki
adam-sawicki-a
PMTS Software Development Engineer at AMD (INACTIVE ACCOUNT)
AMD Warsaw, Poland
Michal Ziulek
michal-z
Independent programmer.
In the past: zig-gamedev project, AMD, DICE, Intel.
Javidx9
OneLoneCoder
I'm a programmer. I'm keen on getting the word out that programming is fun, silly and educational. I don't do much web stuff, I like clock cycles.
http://www.youtube.com/javidx9
Johan Lind
Mormert
AI Software Engineer at EA DICE, the creators of Battlefield.
Previously worked on Goat Simulator, Passpartout 2, etc.
EA DICE Gran Canaria, Spain
Бранимир Караџић
bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library
Los Angeles, CA
Galahane Rouillé-Poirel
Sin-Gala
Game developer -
Owner of @TheanaProductions -
Junior Porting Developer at RedArtGames
Theana Productions France
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