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@swr06
Samuel Rasquinha swr06
Student fueled by coffee and an ever burning passion for programming and problem solving. Discord : swr06
@Quasimondo
Mario Klingemann Quasimondo
Artist, Neurographer, AI Prompteur, Purveyor of Systems, Data Dumpster Diver, Information Recycler, Father and Guardian of Botto
@toji
Brandon Jones toji
WebGPU/WebXR at Google

@google San Jose, CA

@georust
GeoRust georust
An ecosystem of geospatial tools and libraries written in Rust
@tomjakubowski
Tom Jakubowski tomjakubowski
software engineer at @ProspectiveCo, valued customer at @Kroger-Technology

The Prospective Company Los Angeles, CA

@mitsuhiko
Armin Ronacher mitsuhiko
Software developer and Open Source nut. Creator of the Flask framework. Worked on @getsentry and now exploring. Other things of interest: @pallets and @rust-lan

Sentry Austria

@raysan5
Ray raysan5
I make tools and technology for videogames development. Available for technical consulting, courses teaching and conferences. Feel free to message me!

@raylibtech Barcelona

@fogleman
Michael Fogleman fogleman
Software Engineer at Formlabs

@Formlabs Cary, NC

@capnramses
Anton Gerdelan capnramses

@AMD Dublin, Ireland

@vsimon
Vicken Simonian vsimon
❤️ Kubernetes, Terraform, Go, Python, Typescript
@petehawkes
Pete Hawkes petehawkes

Oblong Industries Los Angeles

@jaredstarbell
Jared S Tarbell jaredstarbell
I write computer programs to build machines. The machines generate geometric structure. Most machines output an infinite number of forms.

Levitated Toy Factory Albuquerque, New Mexico, USA

@cacheflowe
Justin Gitlin cacheflowe
Creative Developer

Cacheflowe / Hovercraft Boston, USA

@patriciogonzalezvivo
Patricio Gonzalez Vivo patriciogonzalezvivo
CG & ML

@patricio@merveilles.town

@aiekick
Aiekick aiekick
Fascinated by programming and art under all theirs forms. Available for Hire (CDI in france / yvelines by pref)

France

@r-lyeh
r-lyeh

I port videogames Vostok, Antarctica

@keijiro
Keijiro Takahashi keijiro

Unity Technologies Japan Japan

@stolk
Bram Stolk stolk
Bram is a coder with a preference for C and UNIX. He is the author of The Little Crane That Could.

Game Studio Abraham Stolk Inc. Vancouver

@mkeeter
Matt Keeter mkeeter
Weird CAD and graphics research; embedded software and systems engineering.

@oxidecomputer Cambridge, MA

@tomaka
Pierre Krieger tomaka

Freelance Berlin, Germany

@acornejo
alex acornejo

Mountain View CA

@mds2
mike mds2

Los Angeles County, California