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Added special handler for screens and objects with picture source. bitmap_from_tpoly_data
In multi_anim_callback it was planned to have other switching types than "random". I added selection code for it, but commented it out. I named the value "infrequency" since larger values means it switches less frequent. 2 or 3 are good values. 4 takes quite a long time to switch. If I remember correctly.
Texture preview is not perfect, but couldn't figure out a better way to show it.
Changed music index to following:
Added Music zones. Map data it is only 3 bits
Added Peril flag. It is music modifier similar to deconstructed, but is more dynamic. I think nearby enemies have something to do with it. In cyberspace it adds NUM_NODE_THEMES (2) to music zone.
ButtonControlPedestal has two targets
Added missing "scienceSecurityEquipment"