Ziyuan Qu
QuintonQu
A happy coder who attended Northeastern University (China) and Dartmouth College. Research interests are in rendering and (once upon a time) machine learning.
Zackary Misso
ZackMisso
PhD in light transport / rendering. I am interested in the areas of light transport, physical simulation, and game design.
Seattle
Ryan Cleven
onehundredfeet
A little of this, a little of that.
Ex Gears of War, Need For Speed, SSX, NBA Street Dev.
Vancouver
Etay Meiri
emeiri
I develop OpenGL tutorials. Check my youtube channel: https://www.youtube.com/c/ogldev
Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Wojciech Jarosz
wkjarosz
Associate Professor leading Dartmouth's Visual Computing Lab. My research in computer graphics is primarily concerned with physically based rendering.
Dartmouth College Hanover, New Hampshire
Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
Alain Galvan
alaingalvan
Driver Engineer @ AMD. Prev. Graphics Software Engineer @ Marmoset. Write a lot about 🔺 Computer Graphics, 🎨 Art & 🏗️ Software Engineering! Personal GitHub.
@AMD West Palm Beach, FL
Nicholas Sharp
nmwsharp
3D geometry researcher: computer graphics/vision, geometry processing, and 3D machine learning
Seattle, WA
Matthijs Hollemans
hollance
Audio software developer and all-round software geek.
Audio developer Netherlands
Jiayin Cao
JiayinCao
Senior Graphics Programmer at NVIDIA.
Former employee of Ready At Dawn(Meta), Naughty Dog, Ubisoft. Intern at Microsoft, AMD.
Nvidia Irvine
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